[00:06:14] :o that looks pretty cool! [07:23:50] something to work with in NL 😊 (re @lucaswerkmeister: :o that looks pretty cool!) [08:16:39] right arrow button overlaps with share button : https://tools-static.wmflabs.org/bridgebot/06836550/file_78460.jpg [08:21:07] Have the security concerns around 3D models been addressed? Just checking to avoid disappointment https://phabricator.wikimedia.org/T131723 (I haven't followed the topic in recent years and there may be other pages and issues to link to) [08:36:09] As I read the issue, it's not so much around the textures themselves but rather making sure that the container holding the textures and the 3d model can be checked so that it doesn't contain harmful scripts. Which basically means that each file needs to be evaluated and addressed separately. (I have no clue if anyone looked into this yet.) [08:36:10] What were the legal concerns? (Of course textures and the model could have separate licenses, but we could opt that they need to be released with the same license and simplify it to one license per uploaded file.) (re @trnstlntk: Have the legal and security concerns around textures of 3D models been addressed? Just checking to avoid disappointment https://...) [21:25:22] Yes there are some issues with the icon placement. It was designed for an html test and when it got integrated into mediawiki I found those errors, I should iterate a bit more to solve these errors and add new functionality (re @nemoralis: right arrow button overlaps with share button) [21:38:29] Thank you too, this is a 10 years thread. [21:38:29] For sure there are various angles to consider (accessibility, efficiency, security, legal, etc), it would be interesting to resume this conversation. [21:38:31] As GLTF is a mature format there are tools that might be helpful for this: [21:38:32] https://github.com/KhronosGroup/gltf-asset-auditor [21:38:34] https://github.com/KhronosGroup/glTF-Validator [21:38:35] https://github.com/KhronosGroup/glTF-Compressor (re @trnstlntk: Have the legal and security concerns around textures of 3D models been addressed? Just checking to avoid disappointment https://...)